Keepers of ancient knowledge, the Heralds of Insight travel through the kingdom of Trolobe sharing their knowledge with the illiterate masses. Magically chained to their floating drums, they possess great magic power awarded to them through rigorous studies.
Combat Role
Possessing strong support abilities the Heralds warp space and time, turning their enemies against themselves while keeping their allies protected.
[ Read more: Related Cultures ]
Deals 120 damage and inflicts Feeble Minded.
Feeble Minded
Increases cooldowns by 7%, increases damage taken by Stifling Dust by 20, stacks up to 3 times, lasts 8s.
Cooldown: 0,6 secCast time: 0,44 sec
Range: 96
Energy gain: 6%
Heals ally closest to target location for 140 health and triggers Spirit Dust if target recovers health. As distance from impact location increases, healing decreases.
Spirit Dust
Heals target for 40 health and bounces to a nearby ally renewing duration when struck by a damaging attack, reduces health restored by 20 for each bounce, effect ends if there is no nearby ally to bounce to or if the amount of healing reaches 0, lasts 7s.
Cooldown: 0,5 secCast time: 0,65 sec
Range: 135Area: 26
Energy gain: 7%
Impacts on Cursor Location.
Travels to target location, heals allies for 240 health, deals 100 damage and inflicts Slow on enemies passed through during the teleport.
Slow
Reduces movement speed by 33%, lasts for 2s.
Cooldown: 10,0 secCast time: 0,00 sec
Range: 115
Energy gain: 5%
Ignores Global Cooldown.
Drops Artifact on use.
Instantly heals allies for 140 health and triggers Exaltation. Inflicts Weaken and slightly knocks enemies back after a 0,7s delay. Does 40 / 80 / 120 damage if the enemy is affected by Feeble Minded.
Exaltation
Increases healing received by 30%, lasts 5s.
Weaken
Reduces damage and healing done by 30% for 3s.
Warps the Herald 3s back in time resetting his position and restoring up to 200 health.
Cooldown: 10,0 secCast time: 0,00 sec
Range: 120Area: 20
Can move while using.
Deals 200 damage, inflicts Fear.
Fear
Forced to run away for 1,8s.
Deals 240 damage, inflicts Stun and knocks target back.
Stun
Stuns target for 0,6s.
Cooldown: 8,5 secCast time: 0,80 sec
Range: 120
Energy gain: 12%
Creates a sphere at target location, the sphere reflects projectiles and inflicts Slow on nearby enemies, lasts for 2,8s.
Slow
Reduces movement speed by 33%, lasts for 0,5s.
Cooldown: 10,0 secCast time: 0,00 sec
Range: 159Area: 20
Ignores Global Cooldown.
Impacts on Cursor Location.
Can move while using.
Casts 3 area spells over 1,6s, each area spell deals 160 damage, inflicts Lockdown and inflicts Time Fever on nearby enemies. A target can only get hit once by this spell.
Lockdown
Silences target for up to 3,4s. Damage breaks this effect. This effect cannot be dispelled.
Time Fever
Increases damage taken by 25% and lasts for 6s. This effect cannot be dispelled.
Cooldown: 1,0 secCast time: 0,30 sec
Range: 140Area: 20
Energy cost: 100%
Channeling Ability.
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