Era technological advances come from their well educated and creative engineers. These inquisitive operatives are obsessed with blueprints and construction, reverse engineering everything they come across to find out what makes the world tick. They are the source of technological advances due to their fearless trial and error approach to anything dangerous enough to be worthwhile.
Combat Role
Engineers bring a vast array of tricks and gadgets to the field of battle, ranging from shrink rays to flamethrowers and jetpacks.
[ Read more: Related Cultures ]
Fires 4 projectiles in an arc. Each projectile deals 46 damage.
Cooldown: 0,5 secCast time: 0,50 sec
Range: 92
Energy gain: 3%
Deals 100 damage and inflicts Incapacitate.
Incapacitate
Incapacitates target for 2,7s, damage breaks this effect.
Cooldown: 8,5 secCast time: 0,80 sec
Range: 130
Energy gain: 12%
Travels to target location, inflicting Oil on enemies beneath the Engineer. This ability has a minimum range.
Oil
Reduces movement speed by 25%, lasts for 3s.
Cooldown: 8,0 secCast time: 0,20 sec
Range: 120Area: 12
Drops Artifact on use.
Can move while using.
Fires 4 cone attacks over 1,2s, each deals 60 damage, inflicts Slow and consumes any Oil effect, inflicting Burning Oil.
Slow
Reduces movement speed by 20%, lasts for 1s.
Burning Oil
Deals 60 damage every 2s and lasts for 6s.
Channels a beam that pierces enemies, deals 140 damage every 1s, inflicts Tractor and drags enemies towards the Engineer, channeled for up to 2s.
Tractor
Reduces movement speed by 30% and reduces attack speed by 30% while inside the beam.
Cooldown: 7,0 secCast time: 0,30 sec
Range: 66Area: 32
Energy gain: 2%
Channeling Ability.
Can move while using.
Deals 200 damage on a direct hit, inflicts EMP Shock, and removes all positive effects from enemies near the impact location.
EMP Shock
Slows movement speed to 20%, movement speed gradually returns to 100% over a duration of 1,5s.
Cooldown: 7,0 secCast time: 0,50 sec
Range: 122Area: 24
Energy gain: 12%
Deals 120 damage to enemies near target ally and knocks them away, removes all negative effects and triggers Shrink on target ally.
Shrink
Increases attack speed by 20% and reduces size by 30%, lasts for 4s.
Deals 120 damage to enemies near target ally and knocks them away, removes all negative effects and inflicts Enlarge on target ally.
Enlarge
Reduces damage taken by 35%, increases damage done by 25%, increases size by 50%, energy gains from enemy attacks are reduced by 50%, lasts for 4s.
Cooldown: 10,0 secCast time: 0,00 sec
Range: 30Area: 30
Energy gain: 3%
Can move while using.
Fires 18 projectiles over 3s, each projectile deals 80 damage and inflicts Slow.
Slow
Reduces movement speed by 15%, lasts for 1,5s.
Cooldown: 1,0 secCast time: 0,40 sec
Range: 171
Energy cost: 100%
Channeling Ability.
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