The Academy of Toleen trains soldiers in the art of healing potions, elixirs and explosives. These prominent support fighters excel where ordinary magic falls short.
Combat Role
With their strong support capabilities the Alchemist can turn the tide of any battle using their potent healing and incapacitating abilities.
[ Read more: Related Cultures ]
Deals 100 damage and inflicts Disease.
Disease
Deals 10 damage to target and 50 damage to nearby allies of target every 2s. Increases damage taken from Toxic Vial by 20, stacks up to 3 times, lasts for 4s. Damage dealt from this effect does not break incapacitating effects.
Cooldown: 0,6 secCast time: 0,40 sec
Range: 96Area: 25
Energy gain: 9%
Heals ally closest to target location for 200 health and triggers Revitalize if target recovers health. As distance from impact location increases, healing decreases.
Revitalize
Heals 20 health every 1,5s, lasts for 6s.
Cooldown: 0,5 secCast time: 0,80 sec
Range: 135Area: 26
Energy gain: 9%
Impacts on Cursor Location.
Shields self or target ally absorbing up to 460 damage. If used on self the Barrier also increases the Alchemist's movement speed by 15%, lasts up to 5s.
Cooldown: 12,0 secCast time: 0,00 sec
Can move while using.
Knocks enemies away from target location, removes negative effects from nearby allies, and removes positive effects from nearby enemies.
Knocks enemies away from target location and inflicts Blind.
Blind
Blinded for 2,4s.
Cooldown: 7,0 secCast time: 0,30 sec
Range: 100Area: 28
Ignores Global Cooldown.
Can move while using.
Inflicts Sleep on target and Lesser Sleep on nearby allies of target.
Sleep
Incapacitates target for 2,5s, damage breaks this effect.
Lesser Sleep
Incapacitates target for 1,2s, damage breaks this effect.
Cooldown: 8,5 secCast time: 0,50 sec
Range: 120Area: 24
Inflicts Deadly Injection.
Deadly Injection
Slows target to 20% over 2,4s, deals 140 damage to target when the effect ends. When the effect ends or gets dispelled the injection explodes dealing 100 damage and inflicts Weaken on target and on nearby allies of target. Lasts for 2,4s.
Weaken
Reduces damage and healing done by 50% for 3s.
Deals 140 - 270 damage on a direct hit and 100 damage to nearby enemies. Inflicts Weaken on all enemies caught in the blast. Damage increases the farther the projectile travels.
Cooldown: 7,5 secCast time: 0,50 sec
Range: 83Area: 28
Energy gain: 12%
Creates a large pool of goo at target location, enemies in this area are affected by Crippling Goo, lasts for 6s.
Crippling Goo
Deals 70 damage every 0,5s, slows target by 40%. This effect cannot be dispelled.
Cooldown: 1,0 secCast time: 0,30 sec
Range: 100Area: 40
Energy cost: 100%
Can move while using.
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